Believable Bots
Can Computers Play Like People?
Hingston, Philip (Ed.) 2012
Describes many details of state-of-the-art games
Addresses significant artificial intelligence issues
Interesting for games developers and academic researchers
http://www.springer.com/computer/ai/book/978-3-642-32322-5
Can Computers Play Like People?
Hingston, Philip (Ed.) 2012
Describes many details of state-of-the-art games
Addresses significant artificial intelligence issues
Interesting for games developers and academic researchers
http://www.springer.com/computer/ai/book/978-3-642-32322-5
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